TCG EXCLUSIVE 10/10:
REDU-EN000 Noble Knight Gawayn
REDU-EN081 Prophecy Destroyer
REDU-EN082 Lightray Madoor
REDU-EN083 Blue Dragon Ninja
REDU-EN085 Resurrection Golem
REDU-EN086 Noble Arms – Gallatin
REDU-EN087 Spellbook Library of the Crescent
REDU-EN088 Advance Zone
REDU-EN089 Ninjitsu Art of Shadow Sealing
Noble Knight Gawayn
If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position.
DARK/Spellcaster – Effect/6/2500/1200
If this card is in your Graveyard: You can banish 3 “Spellbock” Spell Cards from your Graveyard; Special Summon this card from your Graveyard.
LIGHT/Spellcaster – Effect/?/??00/??00
Blue Dragon Ninja
WATER/Sea Serpent – Effect/5/2100/1200
Once per turn, during either player’s turn: You can discard 1 “Ninja” monster and 1 “Ninjitsu Art” card to target 1 monster your opponent controls; this turn, that monster’s effects are negated, also that monster cannot attack.
Noble Arms – Gallatin
Spellbook Library of the Crescent
Normal Spell Card
If you have no “Spellbook” Spell Cards in your Graveyard: Reveal 3 “Spellbook” Spell Cards with different name from your Deck, your opponent randomly adds 1 of them to your hand and shuffle the other back into your Deck. You can only active 1 “Spellbook Library of the Crescent” per turn. You cannot active any Spell Cards the turn you active this card, except “Spellbook” Spell Cards.
Continuous Spell Card
Once per turn, during the End Phase of any turn of which you Tribute Summoned a monster(s): You can apply these effects depending on the number of monsters you Tributed for Tribute Summons this turn.
●1 or more: Target 1 Set card your opponent controls; destroy that target.
●2 or more: Draw 1 card.
●3 or more: Target 1 monster in your Graveyard; add that target to your hand
Ninjitsu Art of Shadow Sealing
Continuous Trap Card
Tribute 1 “Ninja” monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone in the same battle position.
OCG EXCLUSIVE 10/10:
REDU-EN091 Eco, Holy Spirit of the Forest
REDU-EN092 Number 6: Chronomaly Atlanto
REDU-EN093 Miracle Contact
REDU-EN094 Advanced Dark
REDU-EN098 Number 91: Thunder Spark Dragon
REDU-EN099 Spirit Conversion Device
EARTH/Zombie – Effect/3/300/300
FLIP: Special Summon 3 “Chew-Bone Jr. Tokens” (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) to your opponent’s side of the field in face-up Defense Position.
Eco, Holy Spirit of the Forest
EARTH/Plant – Effect/4/1700/1000
When you take damage from your opponent’s card effect: You can Special Summon this card from your hand, and inflict damage to your opponent equal to the damage you took. This turn, all effect damage becomes 0.
Number 6: Chronomaly Atlanto
LIGHT/Machine – Xyz/Effect/Rank 6/2600/3000
2 Level 6 monsters
When this card is Xyz Summoned: Target 1 “Number” monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card and send 1 card equipped by this effect to the Graveyard; halve your opponent’s Life Points. You cannot conduct your Battle Phase the turn you activate this effect.
Normal Spell Card
Shuffle into the Deck, from your hand, field, or Graveyard, the Fusion Material Monsters that are listed on an “Elemental HERO” Fusion Monster that lists “Elemental HERO Neos” as a Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring the Summoning conditions.
Field Spell Card
All “Crystal Beast” monsters on the field and in both Graveyards become DARK monsters. If a “Rainbow Dragon” or “Rainbow Dark Dragon” attacks, negate the effect(s) of the attack target, during the Battle Phase only. During damage calculation, if you would take Battle Damage from a battle involving a “Crystal Beast” monster you control: You can send 1 “Crystal Beast” monster from your Deck to the Graveyard; the Battle Damage you would receive becomes 0.
LIGHT/Thunder – Effect/4/1300/600
Once per turn, during your Main Phase: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except “OToThunder”.
LIGHT/Thunder – Effect/4/1400/700
Once per turn, during your Main Phase: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except “OKaThunder”.
LIGHT/Thunder – Effect/4/900/400
When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK from your Graveyard, except “ONeThunder”; banish that target. During the End Phase of this turn, add the monster banished by this effect to your hand.
Number 91: Thunder Spark Dragon
LIGHT/Dragon – Xyz/Effect/Rank 4/2400/2000
3 Level 4 monsters
Once per turn, you can activate 1 of these effects:
● Detach 3 Xyz Materials from this card; destroy all face-up monsters on the field, except this card.
● Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.
Spirit Conversion Device
Continuous Spell Card
Once per turn: You can target 1 Level 4 LIGHT monster and 1 Xyz Monster you control; attach the first target to the second target as an Xyz Material. When this card is sent from the field to the Graveyard: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your Graveyard; add those targets to your hand.